# Goods

#### SU Library

```
// you can use these values to iterate through all good types
//  check for SU existence! Version 0.2.0
SU.Goods.MIN_GOOD_TYPE  // first good type (inclusive)
SU.Goods.MAX_GOOD_TYPE  // last good type (inclusive)
```

#### Goods

```
Goods.NO_GOOD

Goods.AGAVE
Goods.AMMO
Goods.ARMOR
Goods.AXE
Goods.BACKPACKCATAPULT
Goods.BATTLEAXE
Goods.BLOWGUN
Goods.BOARD
Goods.BOW
Goods.BREAD
Goods.COAL
Goods.EXPLOSIVEARROW
Goods.FISH
Goods.FLOUR
Goods.GOAT
Goods.GOLDBAR
Goods.GOLDORE
Goods.GOOSE
Goods.GRAIN
Goods.GUNPOWDER
Goods.HAMMER
Goods.HONEY
Goods.IRONBAR
Goods.IRONORE
Goods.LOG
Goods.MEAD
Goods.MEAT
Goods.PICKAXE
Goods.PIG
Goods.PILE_ANYWHERE
Goods.PILE_DELIVER
Goods.PILE_PRODUCTION
Goods.PILE_STORAGE
Goods.ROD
Goods.SAW
Goods.SCYTHE
Goods.SHEEP
Goods.SHOVEL
Goods.STONE
Goods.SULFUR
Goods.SUNFLOWER
Goods.SUNFLOWEROIL
Goods.SWORD
Goods.TEQUILA
Goods.WATER
Goods.WINE
```


---

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