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# Game.IsAreaGreen

## `Game.IsAreaGreen(x, y, Radius)`

Überprüft, ob in einem Gebiet Spuren des dunklen Landes vorhanden sind.

`Radius`: > 0

#### Rückgabewert

True oder False

#### Beispiel

```lua
Game.IsAreaGreen(100, 200, 30)
```
