# WarriorsLib Functions

- [WarriorsLib.SelectWarriors](/s4-warriorslib-en/warriorslib-functions/warriorslib.selectwarriors.md)
- [WarriorsLib.Send](/s4-warriorslib-en/warriorslib-functions/warriorslib.send.md)
- [WarriorsLib.getPlayerName](/s4-warriorslib-en/warriorslib-functions/warriorslib.getplayername.md)
- [WarriorsLib.isHuman](/s4-warriorslib-en/warriorslib-functions/warriorslib.ishuman.md)
- [WarriorsLib.RecruitWarriors](/s4-warriorslib-en/warriorslib-functions/warriorslib.recruitwarriors.md)
- [WarriorsLib.GarrisonWarriors](/s4-warriorslib-en/warriorslib-functions/warriorslib.garrisonwarriors.md)
- [WarriorsLib.UnGarrisonWarriors](/s4-warriorslib-en/warriorslib-functions/warriorslib.ungarrisonwarriors.md)
- [WarriorsLib.SetTradingRoute](/s4-warriorslib-en/warriorslib-functions/warriorslib.settradingroute.md)
- [WarriorsLib.TradeGood](/s4-warriorslib-en/warriorslib-functions/warriorslib.tradegood.md)
- [WarriorsLib.StoreGood](/s4-warriorslib-en/warriorslib-functions/warriorslib.storegood.md)
- [WarriorsLib.SetBuildingWorkarea](/s4-warriorslib-en/warriorslib-functions/warriorslib.setbuildingworkarea.md)
- [WarriorsLib.GetResourceCountInArea](/s4-warriorslib-en/warriorslib-functions/warriorslib.getresourcecountinarea.md)
- [WarriorsLib.GetResourceCountAt](/s4-warriorslib-en/warriorslib-functions/warriorslib.getresourcecountat.md)
