Unit stats

Each soldier has a certain number of health points / hitpoints, a damage value and an armor value. The armor value is only used for squad leaders and is 0 for every other unit.

Squad Leader

215HP, 21dmg, 2 armor

Swordsman

  • L1 : 100HP, 10dmg

  • L2 : 150HP, 14dmg

  • L3 : 210HP, 20dmg

Archer

Range: 10

  • L1 : 75HP, 4dmg (in GE und SP: Trojaner 60Hp, 4dmg)

  • L2 : 120HP, 6dmg (in GE und SP: Trojaner 105Hp, 6dmg)

  • L3 : 160HP, 8dmg (in GE und SP: Trojaner 135Hp, 7dmg)

Medic

  • L1 : 75HP, 4dmg, 3heal

  • L2 : 120HP, 5dmg, 4heal

  • L3 : 185HP, 6dmg, 5heal

Axewarrior

(Melee range 2, can fight from the second row!)

  • L1 : 75HP, 24dmg

  • L2 : 120HP, 28dmg

  • L3 : 175HP, 32dmg

Blowgunwarrior

Range: 5

  • L1 : 85HP, 3dmg

  • L2 : 125HP, 4dmg

  • L3 : 190HP, 5dmg

Backpack catapultist

(Range: 7, 50% of base damage in a radius of 3, 25% of base damage in a radius of 6.)

  • L1 : 30HP, 8dmg

  • L2 : 40HP, 11dmg

  • L3 : 45HP, 13dmg

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