# Unit stats

Each soldier has a certain number of health points / hitpoints, a damage value and an armor value. The armor value is only used for squad leaders and is 0 for every other unit.

### Squad Leader

215HP, 21dmg, 2 armor

### **Swordsman**

* L1 : 100HP, 10dmg
* L2 : 150HP, 14dmg
* L3 : 210HP, 20dmg

### **Archer**

Range: 10

* L1 : 75HP, 4dmg (in GE und SP: Trojaner 60Hp, 4dmg)
* L2 : 120HP, 6dmg (in GE und SP: Trojaner 105Hp, 6dmg)
* L3 : 160HP, 8dmg (in GE und SP: Trojaner 135Hp, 7dmg)

### **Medic**

* L1 : 75HP, 4dmg, 3heal
* L2 : 120HP, 5dmg, 4heal
* L3 : 185HP, 6dmg, 5heal

### **Axewarrior**

(Melee range 2, can fight from the second row!)

* L1 : 75HP, 24dmg
* L2 : 120HP, 28dmg
* L3 : 175HP, 32dmg

### **Blowgunwarrior**&#x20;

Range: 5

* L1 : 85HP, 3dmg
* L2 : 125HP, 4dmg
* L3 : 190HP, 5dmg

### **Backpack catapultist**

(Range: 7, 50% of base damage in a radius of 3, 25% of base damage in a radius of 6.)

* L1 : 30HP, 8dmg
* L2 : 40HP, 11dmg
* L3 : 45HP, 13dmg&#x20;

![](https://media.discordapp.net/attachments/576807103256068102/855118918545047592/unknown.png?width=248\&height=300)


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