Settlers United Wiki
Settlers UnitedImprint
Settler IV Wiki EN
Settler IV Wiki EN
  • Welcome to the Settlers IV Wiki!
  • Basics
    • Abbreviations
    • Buildsite priority
    • Working radius
    • Terrain and roads
  • Units
    • Swordsman
    • Archer
    • Squad Leader
    • Medics
    • Axewarrior
    • Blowgunwarrior
    • Backpack Catapultist
    • Priest
    • Gardener
    • Geologist
    • Thief
    • Pioneer
    • Saboteur
  • Multiplayer
    • Getting started in S4 Multiplayer
    • Settlers United
    • Ultimate Balance Overhaul / "UBO"
    • Transport+ / "Coalbug"fix
  • Tips and tricks
    • Towerradii
    • Mining mechanics
    • Score formula for the final statistic
    • Trojan 9-Mine-Battery
    • S4Editor+
  • Combat mechanics
    • Unit stats
    • Fighting strength calculationg
    • Effects of Fighting Strength
    • Attack Canceling
  • Production Ratios
    • HE Maximum Buildup (2:1 Gold)
    • Metal industry
    • Foodindustry
    • Ticks/Ressource
    • Resources per minute
Powered by GitBook
On this page
  • Overview
  • Strategy
  • Trivia
Edit on GitHub
  1. Units

Saboteur

PreviousPioneerNextGetting started in S4 Multiplayer

Last updated 2 years ago

Attribute
Value

Health

25

Damage

6

Tool

Pickaxe

Overview

Saboteurs are specialists who can attack civilian buildings.

Saboteurs have the same disguise ability as thieves do, but do not share their enhanced vision.

Strategy

Saboteurs are usually restricted in multiplayer matches - if they are permitted, it's usually long after the peacetime has elapsed. Before that, their use is also diminished by the fact that each pickaxe could potentially have been a weapon for another soldier instead. While attacking, saboteurs take the same positions as builders do. This also means that if a building only supports two builders, it can also only be attacked by two saboteurs. This distinguishes them from axemen, which are not affected by such restrictions.

Trivia

  • Saboteurs are not affected by fighting strength

  • Saobteurs are often used to proactively bring pickaxes to stonecutter huts prior to their completion.

  • Saboteurs cannot be recruited on campaign maps. They can be used normally, however, if the player starts with them or otherwise gets them.

  • Dark Tribe buildings as well as harbours and shipyards are immune to saboteurs.

  • Despite saboteurs having a damage value of 6, they only do minimal damage to buildings, as all buildings in the game have an armor value of 5.

    • Despite this, saboteurs appear to do more damage than their stats should allow at times, for currently unknown reasons.

All saboteurs in a row