WarriorsLib.StoreGood
WarriorsLib.StoreGood(buildingID, goodtype, enable, player)
WarriorsLib.StoreGood(buildingID, goodtype, enable, player)return value
Buildings.AddBuilding(118, 58, 3, Buildings.STORAGEAREA)
WarriorsLib.StoreGood (Buildings.GetFirstBuilding(3, Buildings.STORAGEAREA), Goods.GOLDBAR, 1, 3, 1)Last updated