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S4: WarriorsLib EN
S4: WarriorsLib EN
  • Tutorials
    • Installation
    • Is the plugin loaded?
  • WarriorsLib Functions
    • WarriorsLib.SelectWarriors
    • WarriorsLib.Send
    • WarriorsLib.getPlayerName
    • WarriorsLib.isHuman
    • WarriorsLib.RecruitWarriors
    • WarriorsLib.GarrisonWarriors
    • WarriorsLib.UnGarrisonWarriors
    • WarriorsLib.SetTradingRoute
    • WarriorsLib.TradeGood
    • WarriorsLib.StoreGood
    • WarriorsLib.SetBuildingWorkarea
    • WarriorsLib.GetResourceCountInArea
    • WarriorsLib.GetResourceCountAt
  • WarriorsLib Enums
    • Movementtype
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  1. WarriorsLib Functions

WarriorsLib.UnGarrisonWarriors

WarriorsLib.UnGarrisonWarriors(buldingid, column, bowman, player)

Ungarrison a building. This makes a military building eject units.

column

The column of the unit to eject. Use 0 (zero) to eject the leftmost unit (in regards to the side panel of the selected building) . Use -1 to eject as much units as possible. This value is usually in the range -1..5.

bowman

If TRUE a bowman is ejected. Otherwise a swordman is ejected. This parameter is ignored if column is -1.

return value

  • Since Version 1.5.0: success [0, 1]

  • Before: none

WarriorsLib.UnGarrisonWarriors(Buildings.GetFirstBuilding(1, Buildings.GUARDTOWERSMALL),-1,1,1)
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Last updated 25 days ago